| codimension | Dune::EntityDefaultImplementation< 0, 2, GridImp, FoamGridEntity > | static |
| count() const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
| count(unsigned int codim) const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
| dimension | Dune::EntityDefaultImplementation< 0, 2, GridImp, FoamGridEntity > | static |
| EntitySeed typedef | Dune::FoamGridEntity< 0, 2, GridImp > | |
| equals(const Dune::FoamGridEntity< 0, dimgrid, GridImp > &other) const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
| father() const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
| FoamGridEntity(const FoamGridEntityImp< dimgrid, dimgrid, dimworld, ctype > *hostEntity) | Dune::FoamGridEntity< 0, 2, GridImp > | inlineexplicit |
| FoamGridEntity(const FoamGridEntity &original) | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
| FoamGridEntity() | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
| geometry() const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
| geometryInFather() const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
| hasFather() const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
| hbegin(int maxLevel) const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
| hend(int maxLevel) const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
| HierarchicIterator typedef | Dune::FoamGridEntity< 0, 2, GridImp > | |
| ileafbegin() const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
| ileafend() const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
| ilevelbegin() const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
| ilevelend() const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
| isLeaf() const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
| LeafIntersectionIterator typedef | Dune::FoamGridEntity< 0, 2, GridImp > | |
| level() const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
| LevelIntersectionIterator typedef | Dune::FoamGridEntity< 0, 2, GridImp > | |
| mydimension | Dune::EntityDefaultImplementation< 0, 2, GridImp, FoamGridEntity > | static |
| operator=(const FoamGridEntity &original) | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
| partitionType() const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
| seed() const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
| setToTarget(const FoamGridEntityImp< dimgrid, dimgrid, dimworld, ctype > *target) | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
| subEntities(unsigned int codim) const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
| subEntity(int i) const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
| subEntity(int i) const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
| subEntity(int i) const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
| subId(int i, unsigned int codim) const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
| target_ | Dune::FoamGridEntity< 0, 2, GridImp > | |
| type() const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |