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Dune-Fufem 2.11-git
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RefinedSimplexQuadratureRule< ct, 3 > Class Template Reference
Specialization for the 3d case. More...
#include <dune/fufem/quadraturerules/refinedquadraturerule.hh>
Inheritance diagram for RefinedSimplexQuadratureRule< ct, 3 >:

Public Types | |
| typedef ct | CoordType |
| typedef std::vector< QuadraturePoint< ct, dim > >::const_iterator | iterator |
Public Member Functions | |
| RefinedSimplexQuadratureRule (const Quad &quad) | |
| virtual int | order () const |
| virtual GeometryType | type () const |
Static Public Attributes | |
| static constexpr int | d |
Protected Types | |
| typedef Dune::QuadratureRule< ct, 3 > | Quad |
| typedef Dune::QuadraturePoint< ct, 3 > | QuadPoint |
| typedef Dune::FieldVector< ct, 3 > | Point |
Protected Attributes | |
| GeometryType | geometry_type |
| int | delivered_order |
Detailed Description
template<class ct>
class RefinedSimplexQuadratureRule< ct, 3 >
class RefinedSimplexQuadratureRule< ct, 3 >
Specialization for the 3d case.
The refinement used for quadrature rules must match the refinement for shape functions. This is not a problem for 1d and 2d, where the refinement is canonical. In 3d, however, there is a choice, and currently I don't know whether the refinement of VirtualRefinement matches the one of the shape functions. Therefore I keep this specialization until I have the time to check.
Member Typedef Documentation
◆ Point
template<class ct >
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protected |
◆ Quad
template<class ct >
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protected |
◆ QuadPoint
template<class ct >
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protected |
Constructor & Destructor Documentation
◆ RefinedSimplexQuadratureRule()
template<class ct >
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inline |
The documentation for this class was generated from the following file:
