dune-grid-dev-howto  2.2.0
Dune::IdentityGridLeafIntersection< GridImp > Member List

This is the complete list of members for Dune::IdentityGridLeafIntersection< GridImp >, including all inherited members.

boundary() const Dune::IdentityGridLeafIntersection< GridImp >inline
boundaryId() const Dune::IdentityGridLeafIntersection< GridImp >inline
boundarySegmentIndex() const Dune::IdentityGridLeafIntersection< GridImp >inline
centerUnitOuterNormal() const Dune::IdentityGridLeafIntersection< GridImp >inline
conforming() const Dune::IdentityGridLeafIntersection< GridImp >inline
Entity typedefDune::IdentityGridLeafIntersection< GridImp >
EntityPointer typedefDune::IdentityGridLeafIntersection< GridImp >
Geometry typedefDune::IdentityGridLeafIntersection< GridImp >
geometry() const Dune::IdentityGridLeafIntersection< GridImp >inline
geometryInInside() const Dune::IdentityGridLeafIntersection< GridImp >inline
geometryInOutside() const Dune::IdentityGridLeafIntersection< GridImp >inline
HostGridAccess< typename remove_const< GridImp >::type > classDune::IdentityGridLeafIntersection< GridImp >friend
IdentityGridLeafIntersection(const GridImp *identityGrid, const HostLeafIntersectionIterator &hostIterator)Dune::IdentityGridLeafIntersection< GridImp >inline
IdentityGridLeafIntersectionIterator< GridImp > classDune::IdentityGridLeafIntersection< GridImp >friend
indexInInside() const Dune::IdentityGridLeafIntersection< GridImp >inline
indexInOutside() const Dune::IdentityGridLeafIntersection< GridImp >inline
inside() const Dune::IdentityGridLeafIntersection< GridImp >inline
integrationOuterNormal(const FieldVector< ctype, GridImp::dimension-1 > &local) const Dune::IdentityGridLeafIntersection< GridImp >inline
LocalGeometry typedefDune::IdentityGridLeafIntersection< GridImp >
neighbor() const Dune::IdentityGridLeafIntersection< GridImp >inline
NormalVector typedefDune::IdentityGridLeafIntersection< GridImp >
outerNormal(const FieldVector< ctype, GridImp::dimension-1 > &local) const Dune::IdentityGridLeafIntersection< GridImp >inline
outside() const Dune::IdentityGridLeafIntersection< GridImp >inline
type() const Dune::IdentityGridLeafIntersection< GridImp >inline
unitOuterNormal(const FieldVector< ctype, GridImp::dimension-1 > &local) const Dune::IdentityGridLeafIntersection< GridImp >inline