dune-grid-dev-howto  2.2.0
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 123]
oNDune
|oNCapabilities
||oChasEntity< IdentityGrid< HostGrid >, codim >
||oCisParallel< IdentityGrid< HostGrid > >
||oCisLevelwiseConforming< IdentityGrid< HostGrid > >
||\CisLeafwiseConforming< IdentityGrid< HostGrid > >
|oNFacadeOptions
||\CStoreGeometryReference< mydim, coorddim, GridImp, IdentityGridGeometry >
|oCIdentityGridMakeableEntity
|oCIdentityGridEntityThe implementation of entities in a IdentityGridA Grid is a container of grid entities. An entity is parametrized by the codimension. An entity of codimension c in dimension d is a d-c dimensional object
|oCIdentityGridEntity< 0, dim, GridImp >Specialization for codim-0-entities.This class embodies the topological parts of elements of the grid. It has an extended interface compared to the general entity class. For example, Entities of codimension 0 allow to visit all neighbors
|oCIdentityGridEntityPointer
|oCIdentityGridEntitySeedThe EntitySeed class provides the minimal information needed to restore an Entity using the grid
|oCIdentityGridGeometry
|oCIdentityGridHierarchicIteratorIterator over the descendants of an entity.Mesh entities of codimension 0 ("elements") allow to visit all entities of codimension 0 obtained through nested, hierarchic refinement of the entity. Iteration over this set of entities is provided by the HierarchicIterator, starting from a given entity
|oCIdentityGridLevelIndexSet
|oCIdentityGridLeafIndexSet
|oCIdentityGridGlobalIdSet
|oCIdentityGridLocalIdSet
|oCIdentityGridLeafIntersectionIteratorIterator over all element neighborsMesh entities of codimension 0 ("elements") allow to visit all neighbors, where a neighbor is an entity of codimension 0 which has a common entity of codimension 1 These neighbors are accessed via a IntersectionIterator. This allows the implement non-matching meshes. The number of neighbors may be different from the number of an element!
|oCIdentityGridLevelIntersectionIterator
|oCIdentityGridLeafIntersectionAn intersection with a leaf neighbor elementMesh entities of codimension 0 ("elements") allow to visit all neighbors, where a neighbor is an entity of codimension 0 which has a common entity of codimension 1 These neighbors are accessed via a IntersectionIterator. This allows the implement non-matching meshes. The number of neighbors may be different from the number of an element!
|oCIdentityGridLevelIntersection
|oCIdentityGridLeafIteratorIterator over all entities of a given codimension and level of a grid
|oCIdentityGridLevelIteratorIterator over all entities of a given codimension and level of a grid
|oCIdentityGridFamily
|\CIdentityGrid[ provides Dune::Grid ]
oCIdSet
\CIndexSet