dune-grid  2.1.1
Dune::YaspGrid< dim > Member List
This is the complete list of members for Dune::YaspGrid< dim >, including all inherited members.
adapt()Dune::YaspGrid< dim > [inline]
asImp()Dune::Grid< dim, dimworld, ct, GridFamily > [inline, protected]
asImp() const Dune::Grid< dim, dimworld, ct, GridFamily > [inline, protected]
CollectiveCommunication typedefDune::Grid< dim, dimworld, ct, GridFamily >
comm() const Dune::YaspGrid< dim > [inline]
communicate(CommDataHandleIF< DataHandleImp, DataType > &data, InterfaceType iftype, CommunicationDirection dir, int level) const Dune::YaspGrid< dim > [inline]
communicate(CommDataHandleIF< DataHandleImp, DataType > &data, InterfaceType iftype, CommunicationDirection dir) const Dune::YaspGrid< dim > [inline]
GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > >::communicate(CommDataHandleIF< DataHandleImp, DataTypeImp > &data, InterfaceType iftype, CommunicationDirection dir, int level) constDune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > > [inline]
GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > >::communicate(CommDataHandleIF< DataHandleImp, DataTypeImp > &data, InterfaceType iftype, CommunicationDirection dir) constDune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > > [inline]
communicateCodim(DataHandle &data, InterfaceType iftype, CommunicationDirection dir, int level) const Dune::YaspGrid< dim > [inline]
ctype typedefDune::YaspGrid< dim >
dimension enum valueDune::Grid< dim, dimworld, ct, GridFamily >
dimensionworld enum valueDune::Grid< dim, dimworld, ct, GridFamily >
Dune::YaspEntity< 0, dim, const Dune::YaspGrid< dim > > classDune::YaspGrid< dim > [friend]
Dune::YaspGlobalIdSet< const Dune::YaspGrid< dim > > classDune::YaspGrid< dim > [friend]
Dune::YaspIntersection< const Dune::YaspGrid< dim > > classDune::YaspGrid< dim > [friend]
Dune::YaspIntersectionIterator< const Dune::YaspGrid< dim > > classDune::YaspGrid< dim > [friend]
Dune::YaspLeafIndexSet< const Dune::YaspGrid< dim > > classDune::YaspGrid< dim > [friend]
Dune::YaspLevelIndexSet< const Dune::YaspGrid< dim > > classDune::YaspGrid< dim > [friend]
Entity classDune::YaspGrid< dim > [friend]
entityPointer(const EntitySeed &seed) constDune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > > [inline]
getMark(const typename Traits::template Codim< 0 >::Entity &e) const Dune::YaspGrid< dim > [inline]
Dune::Grid::getMark(const typename Codim< 0 >::Entity &e) const Dune::Grid< dim, dimworld, ct, GridFamily > [inline]
getRealImplementation(InterfaceType &i)Dune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > > [inline, protected, static]
getRealIntersectionIterator(typename Traits::LevelIntersectionIterator &it)Dune::YaspGrid< dim > [inline]
getRealIntersectionIterator(const typename Traits::LevelIntersectionIterator &it) const Dune::YaspGrid< dim > [inline]
ghostSize(int level, int codim) const Dune::YaspGrid< dim > [inline]
ghostSize(int codim) const Dune::YaspGrid< dim > [inline]
GlobalIdSet typedefDune::Grid< dim, dimworld, ct, GridFamily >
globalIdSet() const Dune::YaspGrid< dim > [inline]
GlobalIdSetType typedefDune::YaspGrid< dim >
globalRefine(int refCount)Dune::YaspGrid< dim > [inline]
GridFamily typedefDune::YaspGrid< dim >
HierarchicIterator typedefDune::Grid< dim, dimworld, ct, GridFamily >
IS typedefDune::YaspGrid< dim >
ISIT typedefDune::YaspGrid< dim >
lbegin(int level) const Dune::YaspGrid< dim > [inline]
lbegin(int level) const Dune::YaspGrid< dim > [inline]
leafbegin() const Dune::YaspGrid< dim > [inline]
leafbegin() const Dune::YaspGrid< dim > [inline]
leafend() const Dune::YaspGrid< dim > [inline]
leafend() const Dune::YaspGrid< dim > [inline]
LeafGridView typedefDune::Grid< dim, dimworld, ct, GridFamily >
LeafIndexSet typedefDune::Grid< dim, dimworld, ct, GridFamily >
leafIndexSet() const Dune::YaspGrid< dim > [inline]
LeafIndexSetType typedefDune::YaspGrid< dim >
LeafIntersection typedefDune::Grid< dim, dimworld, ct, GridFamily >
LeafIntersectionIterator typedefDune::Grid< dim, dimworld, ct, GridFamily >
leafView() constDune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > > [inline]
leafView() constDune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > > [inline]
lend(int level) const Dune::YaspGrid< dim > [inline]
lend(int level) const Dune::YaspGrid< dim > [inline]
LevelGridView typedefDune::Grid< dim, dimworld, ct, GridFamily >
LevelIndexSet typedefDune::Grid< dim, dimworld, ct, GridFamily >
levelIndexSet(int level) const Dune::YaspGrid< dim > [inline]
LevelIndexSetType typedefDune::YaspGrid< dim >
LevelIntersection typedefDune::Grid< dim, dimworld, ct, GridFamily >
LevelIntersectionIterator typedefDune::Grid< dim, dimworld, ct, GridFamily >
levelView(int level) constDune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > > [inline]
levelView(int level) constDune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > > [inline]
loadBalance()Dune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > > [inline]
loadBalance(DataHandle &data)Dune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > > [inline]
LocalIdSet typedefDune::Grid< dim, dimworld, ct, GridFamily >
localIdSet() const Dune::YaspGrid< dim > [inline]
mark(int refCount, const typename Traits::template Codim< 0 >::Entity &e)Dune::YaspGrid< dim > [inline]
Dune::Grid::mark(int refCount, const typename Codim< 0 >::Entity &e)Dune::Grid< dim, dimworld, ct, GridFamily > [inline]
MAXL enum valueDune::YaspGrid< dim >
maxLevel() const Dune::YaspGrid< dim > [inline]
numBoundarySegments() const Dune::YaspGrid< dim > [inline]
overlapSize(int level, int codim) const Dune::YaspGrid< dim > [inline]
overlapSize(int codim) const Dune::YaspGrid< dim > [inline]
PersistentIndexType typedefDune::YaspGrid< dim >
postAdapt()Dune::YaspGrid< dim > [inline]
preAdapt()Dune::YaspGrid< dim > [inline]
refineOptions(bool keepPhysicalOverlap)Dune::YaspGrid< dim > [inline]
size(int level, int codim) const Dune::YaspGrid< dim > [inline]
size(int codim) const Dune::YaspGrid< dim > [inline]
size(int level, GeometryType type) const Dune::YaspGrid< dim > [inline]
size(GeometryType type) const Dune::YaspGrid< dim > [inline]
Traits typedefDune::YaspGrid< dim >
TSI typedefDune::YaspGrid< dim >
YaspGrid(MPI_Comm comm, Dune::FieldVector< ctype, dim > L, Dune::FieldVector< int, dim > s, Dune::FieldVector< bool, dim > periodic, int overlap, const YLoadBalance< dim > *lb=defaultLoadbalancer())Dune::YaspGrid< dim > [inline]
YaspGrid(Dune::FieldVector< ctype, dim > L, Dune::FieldVector< int, dim > s, Dune::FieldVector< bool, dim > periodic, int overlap, const YLoadBalance< dim > *lb=YMG::defaultLoadbalancer())Dune::YaspGrid< dim > [inline]
YGLI typedefDune::YaspGrid< dim >
YMG typedefDune::YaspGrid< dim >
~YaspGrid()Dune::YaspGrid< dim > [inline]