dune-grid  2.1.1
Dune::ALU3dGridEntityPointer< cd, GridImp > Member List
This is the complete list of members for Dune::ALU3dGridEntityPointer< cd, GridImp >, including all inherited members.
ALU3dGrid< GridImp::elementType, Comm > classDune::ALU3dGridEntityPointer< cd, GridImp > [friend]
ALU3dGridEntity< 0, dim, GridImp > classDune::ALU3dGridEntityPointer< cd, GridImp > [friend]
ALU3dGridEntity< cd, dim, GridImp > classDune::ALU3dGridEntityPointer< cd, GridImp > [friend]
ALU3dGridEntityPointer(const FactoryType &factory, const int level, const HElementType &item, const int twist=defaultValue, const int duneFace=defaultValue)Dune::ALU3dGridEntityPointer< cd, GridImp > [inline]
ALU3dGridEntityPointer(const ALU3dGridEntityType &entity)Dune::ALU3dGridEntityPointer< cd, GridImp > [inline]
ALU3dGridEntityPointer(const FactoryType &factory, const ALU3dGridEntitySeedType &seed)Dune::ALU3dGridEntityPointer< cd, GridImp > [inline]
ALU3dGridEntityPointer(const ALU3dGridEntityPointerType &org)Dune::ALU3dGridEntityPointer< cd, GridImp > [inline]
ALU3dGridEntityPointer(const FactoryType &factory, int level)Dune::ALU3dGridEntityPointer< cd, GridImp > [inline, protected]
ALU3dGridEntityPointerBase(const FactoryType &factory, const HElementType &item)Dune::ALU3dGridEntityPointerBase< cd, GridImp >
ALU3dGridEntityPointerBase(const FactoryType &factory, const HElementType &item, const int level, const int twist, const int duneFace)Dune::ALU3dGridEntityPointerBase< cd, GridImp >
ALU3dGridEntityPointerBase(const FactoryType &factory, const HBndSegType &ghostFace)Dune::ALU3dGridEntityPointerBase< cd, GridImp >
ALU3dGridEntityPointerBase(const FactoryType &factory, const ALU3dGridEntitySeedType &seed)Dune::ALU3dGridEntityPointerBase< cd, GridImp >
ALU3dGridEntityPointerBase(const ALU3dGridEntityPointerType &org)Dune::ALU3dGridEntityPointerBase< cd, GridImp >
ALU3dGridEntityPointerBase(const FactoryType &factory, int level)Dune::ALU3dGridEntityPointerBase< cd, GridImp > [protected]
ALU3dGridEntityPointerType typedefDune::ALU3dGridEntityPointer< cd, GridImp >
ALU3dGridEntitySeedType typedefDune::ALU3dGridEntityPointer< cd, GridImp >
ALU3dGridEntityType typedefDune::ALU3dGridEntityPointer< cd, GridImp > [protected]
BaseType typedefDune::ALU3dGridEntityPointer< cd, GridImp > [protected]
BNDFaceType typedefDune::ALU3dGridEntityPointer< cd, GridImp > [protected]
clone(const ALU3dGridEntityPointerType &org)Dune::ALU3dGridEntityPointer< cd, GridImp > [inline, protected]
ALU3dGridEntityPointerBase< cd, GridImp >::clone(const ALU3dGridEntityPointerType &org)Dune::ALU3dGridEntityPointerBase< cd, GridImp > [protected]
codimension enum valueDune::ALU3dGridEntityPointerBase< cd, GridImp >
Comm typedefDune::ALU3dGridEntityPointer< cd, GridImp > [protected]
compactify()Dune::ALU3dGridEntityPointerBase< cd, GridImp >
defaultValueDune::ALU3dGridEntityPointer< cd, GridImp > [protected, static]
dereference() const Dune::ALU3dGridEntityPointer< cd, GridImp > [inline]
dim enum valueDune::ALU3dGridEntityPointer< cd, GridImp > [protected]
dimworld enum valueDune::ALU3dGridEntityPointer< cd, GridImp > [protected]
done()Dune::ALU3dGridEntityPointerBase< cd, GridImp > [protected]
Entity typedefDune::ALU3dGridEntityPointer< cd, GridImp >
entity_Dune::ALU3dGridEntityPointerBase< cd, GridImp > [mutable, protected]
entityImp() constDune::ALU3dGridEntityPointerBase< cd, GridImp > [inline, protected]
EntityImp typedefDune::ALU3dGridEntityPointerBase< cd, GridImp >
EntityObject typedefDune::ALU3dGridEntityPointerBase< cd, GridImp >
EntityPointerImp typedefDune::ALU3dGridEntityPointerBase< cd, GridImp >
equals(const ALU3dGridEntityPointerType &i) constDune::ALU3dGridEntityPointerBase< cd, GridImp >
factory_Dune::ALU3dGridEntityPointerBase< cd, GridImp > [protected]
FactoryType typedefDune::ALU3dGridEntityPointer< cd, GridImp >
freeEntity()Dune::ALU3dGridEntityPointerBase< cd, GridImp > [protected]
getEntity(const ALU3dGridEntityPointerType &org)Dune::ALU3dGridEntityPointerBase< cd, GridImp > [protected]
grid() constDune::ALU3dGridEntityPointerBase< cd, GridImp > [inline, protected]
HBndSegType typedefDune::ALU3dGridEntityPointer< cd, GridImp > [protected]
HElementType typedefDune::ALU3dGridEntityPointer< cd, GridImp > [protected]
ImplTraits typedefDune::ALU3dGridEntityPointer< cd, GridImp > [protected]
level() const Dune::ALU3dGridEntityPointer< cd, GridImp > [inline]
locked_Dune::ALU3dGridEntityPointerBase< cd, GridImp > [protected]
operator=(const ThisType &org)Dune::ALU3dGridEntityPointer< cd, GridImp > [inline]
ALU3dGridEntityPointerBase< cd, GridImp >::operator=(const ThisType &org)Dune::ALU3dGridEntityPointerBase< cd, GridImp >
seed_Dune::ALU3dGridEntityPointerBase< cd, GridImp > [protected]
ThisType typedefDune::ALU3dGridEntityPointer< cd, GridImp > [protected]
updateEntityPointer(HElementType *item, int level)Dune::ALU3dGridEntityPointer< cd, GridImp > [inline, protected]
ALU3dGridEntityPointerBase< cd, GridImp >::updateEntityPointer(HElementType *item, int level=-1)Dune::ALU3dGridEntityPointerBase< cd, GridImp > [protected]
updateGhostPointer(HBndSegType &ghostFace)Dune::ALU3dGridEntityPointerBase< cd, GridImp > [protected]
~ALU3dGridEntityPointerBase()Dune::ALU3dGridEntityPointerBase< cd, GridImp >