dune-grid
2.1.1
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Specialization of the generic GridFactory for ALUCubeGrid<3,3> More...
#include <dune/grid/alugrid/3d/alu3dgridfactory.hh>
Public Types | |
typedef BaseType::Grid | Grid |
typedef BaseType::MPICommunicatorType | MPICommunicatorType |
typedef Grid::ctype | ctype |
Type used by the grid for coordinates. | |
typedef DuneBoundaryProjection< 3 > | DuneBoundaryProjectionType |
type of boundary projection class | |
typedef ALUGridTransformation < ctype, dimensionworld > | Transformation |
typedef Transformation::WorldVector | WorldVector |
type of vector for world coordinates | |
typedef Transformation::WorldMatrix | WorldMatrix |
type of matrix from world coordinates to world coordinates | |
Public Member Functions | |
GridFactory (const MPICommunicatorType &communicator=Grid::defaultCommunicator()) | |
Default constructor. | |
GridFactory (const std::string &filename, const MPICommunicatorType &communicator=Grid::defaultCommunicator()) | |
constructor taking filename | |
virtual void | insertVertex (const VertexType &pos) |
insert a vertex into the coarse grid | |
virtual void | insertVertex (const FieldVector< ctype, dimworld > &pos)=0 |
Insert a vertex into the coarse grid. | |
virtual void | insertElement (const GeometryType &geometry, const std::vector< unsigned int > &vertices) |
insert an element into the coarse grid | |
virtual void | insertElement (const GeometryType &type, const std::vector< unsigned int > &vertices, const shared_ptr< VirtualFunction< FieldVector< ctype, dimension >, FieldVector< ctype, dimworld > > > &elementParametrization) |
Insert a parametrized element into the coarse grid. | |
virtual void | insertBoundary (const GeometryType &geometry, const std::vector< unsigned int > &faceVertices, const int id) |
insert a boundary element into the coarse grid | |
virtual void | insertBoundary (const int element, const int face, const int id) |
mark a face as boundary (and assign a boundary id) | |
virtual void | insertBoundaryProjection (const GeometryType &type, const std::vector< unsigned int > &vertices, const DuneBoundaryProjectionType *projection) |
insert a boundary projection into the macro grid | |
virtual void | insertBoundaryProjection (const DuneBoundaryProjectionType &bndProjection) |
insert a boundary projection object, (a copy is made) | |
virtual void | insertBoundarySegment (const std::vector< unsigned int > &vertices) |
insert a boundary segment into the macro grid | |
virtual void | insertBoundarySegment (const std::vector< unsigned int > &vertices, const shared_ptr< BoundarySegment< 3, 3 > > &boundarySegment) |
insert a shaped boundary segment into the macro grid | |
virtual void | insertBoundarySegment (const std::vector< unsigned int > &vertices, const shared_ptr< BoundarySegment< dimension, dimworld > > &boundarySegment) |
insert an arbitrarily shaped boundary segment | |
void | insertFaceTransformation (const WorldMatrix &matrix, const WorldVector &shift) |
add a face transformation (for periodic identification) | |
Grid * | createGrid () |
finalize the grid creation and hand over the grid | |
Grid * | createGrid (const bool addMissingBoundaries, const std::string dgfName="") |
Grid * | createGrid (const bool addMissingBoundaries, bool temporary, const std::string dgfName="") |
virtual unsigned int | insertionIndex (const typename Codim< 0 >::Entity &entity) const |
obtain an element's insertion index | |
virtual unsigned int | insertionIndex (const typename Codim< dimension >::Entity &entity) const |
obtain a vertex' insertion index | |
virtual unsigned int | insertionIndex (const typename Grid::LeafIntersection &intersection) const |
virtual unsigned int | insertionIndex (const typename ALUCubeGrid< 3, 3 >::LeafIntersection &intersection) const |
obtain a boundary's insertion index | |
virtual bool | wasInserted (const typename Grid::LeafIntersection &intersection) const |
virtual bool | wasInserted (const typename ALUCubeGrid< 3, 3 >::LeafIntersection &intersection) const |
determine whether an intersection was inserted | |
Static Public Attributes | |
static const ALU3dGridElementType | elementType |
static const unsigned int | dimension |
dimension of the grid | |
static const unsigned int | dimensionworld |
Protected Types | |
enum | |
The grid world dimension. More... | |
Protected Member Functions | |
GridFactory (const bool realGrid, const MPICommunicatorType &communicator=Grid::defaultCommunicator()) | |
constructor taking verbosity flag | |
Friends | |
class | ALULocalGeometryStorage |
Specialization of the generic GridFactory for ALUCubeGrid<3,3>
typedef Grid::ctype Dune::ALU3dGridFactory< ALUCubeGrid< 3, 3 > >::ctype [inherited] |
Type used by the grid for coordinates.
Reimplemented from Dune::GridFactoryInterface< ALUCubeGrid< 3, 3 > >.
typedef DuneBoundaryProjection< 3 > Dune::ALU3dGridFactory< ALUCubeGrid< 3, 3 > >::DuneBoundaryProjectionType [inherited] |
type of boundary projection class
typedef BaseType::Grid Dune::GridFactory< ALUCubeGrid< 3, 3 > >::Grid |
Reimplemented from Dune::ALU3dGridFactory< ALUCubeGrid< 3, 3 > >.
typedef BaseType::MPICommunicatorType Dune::GridFactory< ALUCubeGrid< 3, 3 > >::MPICommunicatorType |
Reimplemented from Dune::ALU3dGridFactory< ALUCubeGrid< 3, 3 > >.
typedef ALUGridTransformation< ctype, dimensionworld > Dune::ALU3dGridFactory< ALUCubeGrid< 3, 3 > >::Transformation [inherited] |
typedef Transformation::WorldMatrix Dune::ALU3dGridFactory< ALUCubeGrid< 3, 3 > >::WorldMatrix [inherited] |
type of matrix from world coordinates to world coordinates
typedef Transformation::WorldVector Dune::ALU3dGridFactory< ALUCubeGrid< 3, 3 > >::WorldVector [inherited] |
type of vector for world coordinates
anonymous enum [protected, inherited] |
The grid world dimension.
Dune::GridFactory< ALUCubeGrid< 3, 3 > >::GridFactory | ( | const MPICommunicatorType & | communicator = Grid::defaultCommunicator() | ) | [inline, explicit] |
Default constructor.
Dune::GridFactory< ALUCubeGrid< 3, 3 > >::GridFactory | ( | const std::string & | filename, |
const MPICommunicatorType & | communicator = Grid::defaultCommunicator() |
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) | [inline] |
constructor taking filename
Dune::GridFactory< ALUCubeGrid< 3, 3 > >::GridFactory | ( | const bool | realGrid, |
const MPICommunicatorType & | communicator = Grid::defaultCommunicator() |
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) | [inline, protected] |
constructor taking verbosity flag
Grid* Dune::ALU3dGridFactory< ALUCubeGrid< 3, 3 > >::createGrid | ( | ) | [virtual, inherited] |
finalize the grid creation and hand over the grid
The called takes responsibility for deleing the grid.
Implements Dune::GridFactoryInterface< ALUCubeGrid< 3, 3 > >.
Grid* Dune::ALU3dGridFactory< ALUCubeGrid< 3, 3 > >::createGrid | ( | const bool | addMissingBoundaries, |
const std::string | dgfName = "" |
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) | [inherited] |
Grid* Dune::ALU3dGridFactory< ALUCubeGrid< 3, 3 > >::createGrid | ( | const bool | addMissingBoundaries, |
bool | temporary, | ||
const std::string | dgfName = "" |
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) | [inherited] |
virtual void Dune::ALU3dGridFactory< ALUCubeGrid< 3, 3 > >::insertBoundary | ( | const GeometryType & | geometry, |
const std::vector< unsigned int > & | faceVertices, | ||
const int | id | ||
) | [virtual, inherited] |
insert a boundary element into the coarse grid
[in] | geometry | GeometryType of the boundary element |
[in] | faceVertices | vertices of the boundary element |
[in] | id | boundary identifier of the boundary element, the default value is 0 (invalid boundary id) |
virtual void Dune::ALU3dGridFactory< ALUCubeGrid< 3, 3 > >::insertBoundary | ( | const int | element, |
const int | face, | ||
const int | id | ||
) | [virtual, inherited] |
mark a face as boundary (and assign a boundary id)
[in] | element | index of the element, the face belongs to |
[in] | face | local number of the face within the element |
[in] | id | boundary id to assign to the face |
virtual void Dune::ALU3dGridFactory< ALUCubeGrid< 3, 3 > >::insertBoundaryProjection | ( | const GeometryType & | type, |
const std::vector< unsigned int > & | vertices, | ||
const DuneBoundaryProjectionType * | projection | ||
) | [virtual, inherited] |
insert a boundary projection into the macro grid
[in] | type | geometry type of boundary face |
[in] | vertices | vertices of the boundary face |
[in] | projection | boundary projection |
virtual void Dune::ALU3dGridFactory< ALUCubeGrid< 3, 3 > >::insertBoundaryProjection | ( | const DuneBoundaryProjectionType & | bndProjection | ) | [virtual, inherited] |
insert a boundary projection object, (a copy is made)
[in] | bndProjection | instance of an ALUGridBoundaryProjection projecting vertices to a curved |
virtual void Dune::GridFactoryInterface< ALUCubeGrid< 3, 3 > >::insertBoundarySegment | ( | const std::vector< unsigned int > & | vertices, |
const shared_ptr< BoundarySegment< dimension, dimworld > > & | boundarySegment | ||
) | [inline, virtual, inherited] |
insert an arbitrarily shaped boundary segment
This method inserts a boundary segment into the coarse grid.
[in] | vertices | the indices of the vertices of the segment |
[in] | boundarySegment | user defined implementation of the boundary segment's geometry |
virtual void Dune::ALU3dGridFactory< ALUCubeGrid< 3, 3 > >::insertBoundarySegment | ( | const std::vector< unsigned int > & | vertices | ) | [virtual, inherited] |
insert a boundary segment into the macro grid
[in] | vertices | vertex indices of boundary face |
Implements Dune::GridFactoryInterface< ALUCubeGrid< 3, 3 > >.
virtual void Dune::ALU3dGridFactory< ALUCubeGrid< 3, 3 > >::insertBoundarySegment | ( | const std::vector< unsigned int > & | vertices, |
const shared_ptr< BoundarySegment< 3, 3 > > & | boundarySegment | ||
) | [virtual, inherited] |
insert a shaped boundary segment into the macro grid
[in] | vertices | vertex indices of boundary face |
[in] | boundarySegment | geometric realization of shaped boundary |
virtual void Dune::GridFactoryInterface< ALUCubeGrid< 3, 3 > >::insertElement | ( | const GeometryType & | type, |
const std::vector< unsigned int > & | vertices, | ||
const shared_ptr< VirtualFunction< FieldVector< ctype, dimension >, FieldVector< ctype, dimworld > > > & | elementParametrization | ||
) | [inline, virtual, inherited] |
Insert a parametrized element into the coarse grid.
type | The GeometryType of the new element |
vertices | The vertices of the new element, using the DUNE numbering |
elementParametrization | A function prescribing the shape of this element |
Make sure the inserted element is not inverted (this holds even for simplices). There are grids that can't handle inverted elements.
virtual void Dune::ALU3dGridFactory< ALUCubeGrid< 3, 3 > >::insertElement | ( | const GeometryType & | geometry, |
const std::vector< unsigned int > & | vertices | ||
) | [virtual, inherited] |
insert an element into the coarse grid
[in] | geometry | GeometryType of the new element |
[in] | vertices | vertices of the new element |
Implements Dune::GridFactoryInterface< ALUCubeGrid< 3, 3 > >.
void Dune::ALU3dGridFactory< ALUCubeGrid< 3, 3 > >::insertFaceTransformation | ( | const WorldMatrix & | matrix, |
const WorldVector & | shift | ||
) | [inherited] |
add a face transformation (for periodic identification)
A face transformation is an affine mapping T from world coordinates to world coordinates. The grid factory then glues two faces f and g if T( f ) = g or T( g ) = f.
[in] | matrix | matrix describing the linear part of T |
[in] | shift | vector describing T( 0 ) |
virtual unsigned int Dune::GridFactoryInterface< ALUCubeGrid< 3, 3 > >::insertionIndex | ( | const typename ALUCubeGrid< 3, 3 > ::LeafIntersection & | intersection | ) | const [inline, virtual, inherited] |
obtain a boundary's insertion index
Data can be associated to the created macro grid using the insertion index of each entity that has been inserted during the grid creation process.
Between grid construction (createGrid) and the first grid modification, this method allows to obtain this insertion index from the grid factory. This way, data can be stored using the index maps provided by the grid.
[in] | intersection | intersection whose insertion index is requested |
virtual unsigned int Dune::ALU3dGridFactory< ALUCubeGrid< 3, 3 > >::insertionIndex | ( | const typename Codim< 0 >::Entity & | entity | ) | const [inline, virtual, inherited] |
Reimplemented from Dune::GridFactoryInterface< ALUCubeGrid< 3, 3 > >.
virtual unsigned int Dune::ALU3dGridFactory< ALUCubeGrid< 3, 3 > >::insertionIndex | ( | const typename Codim< dimension >::Entity & | entity | ) | const [inline, virtual, inherited] |
Reimplemented from Dune::GridFactoryInterface< ALUCubeGrid< 3, 3 > >.
virtual unsigned int Dune::ALU3dGridFactory< ALUCubeGrid< 3, 3 > >::insertionIndex | ( | const typename Grid::LeafIntersection & | intersection | ) | const [inline, virtual, inherited] |
virtual void Dune::GridFactoryInterface< ALUCubeGrid< 3, 3 > >::insertVertex | ( | const FieldVector< ctype, dimworld > & | pos | ) | [pure virtual, inherited] |
Insert a vertex into the coarse grid.
virtual void Dune::ALU3dGridFactory< ALUCubeGrid< 3, 3 > >::insertVertex | ( | const VertexType & | pos | ) | [virtual, inherited] |
insert a vertex into the coarse grid
[in] | pos | position of the vertex |
virtual bool Dune::ALU3dGridFactory< ALUCubeGrid< 3, 3 > >::wasInserted | ( | const typename Grid::LeafIntersection & | intersection | ) | const [inline, virtual, inherited] |
virtual bool Dune::GridFactoryInterface< ALUCubeGrid< 3, 3 > >::wasInserted | ( | const typename ALUCubeGrid< 3, 3 > ::LeafIntersection & | intersection | ) | const [inline, virtual, inherited] |
determine whether an intersection was inserted
This method allows checking wheter an intersection was actually inserted into the grid factory.
[in] | intersection | intersection in question |
friend class ALULocalGeometryStorage [friend] |
const unsigned int Dune::ALU3dGridFactory< ALUCubeGrid< 3, 3 > >::dimension [static, inherited] |
dimension of the grid
Reimplemented from Dune::GridFactoryInterface< ALUCubeGrid< 3, 3 > >.
const unsigned int Dune::ALU3dGridFactory< ALUCubeGrid< 3, 3 > >::dimensionworld [static, inherited] |
const ALU3dGridElementType Dune::ALU3dGridFactory< ALUCubeGrid< 3, 3 > >::elementType [static, inherited] |