dune-grid  2.1.1
Dune::ALU2dGridLevelIntersectionIterator< GridImp > Member List
This is the complete list of members for Dune::ALU2dGridLevelIntersectionIterator< GridImp >, including all inherited members.
ALU2dGridIntersectionBase(const FactoryType &factory, int wLevel)Dune::ALU2dGridIntersectionBase< GridImp > [inline]
ALU2dGridIntersectionBase(const ThisType &org)Dune::ALU2dGridIntersectionBase< GridImp >
ALU2dGridLevelIntersectionIterator(const FactoryType &factory, int wLevel)Dune::ALU2dGridLevelIntersectionIterator< GridImp > [inline]
ALU2dGridLevelIntersectionIterator(const FactoryType &factory, const HElementType *el, int wLevel, bool end=true)Dune::ALU2dGridLevelIntersectionIterator< GridImp > [inline]
ALU2dGridLevelIntersectionIterator(const ALU2dGridLevelIntersectionIterator< GridImp > &org)Dune::ALU2dGridLevelIntersectionIterator< GridImp > [inline]
assign(const ALU2dGridLevelIntersectionIterator< GridImp > &org)Dune::ALU2dGridLevelIntersectionIterator< GridImp > [inline]
Dune::ALU2dGridIntersectionBase::assign(const ThisType &org)Dune::ALU2dGridIntersectionBase< GridImp > [inline]
boundary() const Dune::ALU2dGridIntersectionBase< GridImp > [inline]
boundaryId() const Dune::ALU2dGridIntersectionBase< GridImp > [inline]
boundarySegmentIndex() const Dune::ALU2dGridIntersectionBase< GridImp > [inline]
checkValid()Dune::ALU2dGridIntersectionBase< GridImp > [inline, protected]
conforming() const Dune::ALU2dGridLevelIntersectionIterator< GridImp > [inline, virtual]
currentDune::ALU2dGridIntersectionBase< GridImp > [protected]
dereference() const Dune::ALU2dGridIntersectionBase< GridImp > [inline]
dimension enum valueDune::ALU2dGridLevelIntersectionIterator< GridImp >
dimensionworld enum valueDune::ALU2dGridLevelIntersectionIterator< GridImp >
done(const HElementType *inside)Dune::ALU2dGridIntersectionBase< GridImp > [inline, protected]
done(const EntityImp &en)Dune::ALU2dGridIntersectionBase< GridImp > [inline, protected]
Entity typedefDune::ALU2dGridLevelIntersectionIterator< GridImp >
EntityImp typedefDune::ALU2dGridLevelIntersectionIterator< GridImp >
EntityPointer typedefDune::ALU2dGridLevelIntersectionIterator< GridImp >
EntityPointerImp typedefDune::ALU2dGridIntersectionBase< GridImp >
equals(const ThisType &i) const Dune::ALU2dGridIntersectionBase< GridImp > [inline]
factory_Dune::ALU2dGridIntersectionBase< GridImp > [protected]
FactoryType typedefDune::ALU2dGridLevelIntersectionIterator< GridImp >
Dune::ALU2dGridIntersectionBase::first(const EntityImp &en, int wLevel)Dune::ALU2dGridIntersectionBase< GridImp > [inline, protected]
geometry() const Dune::ALU2dGridIntersectionBase< GridImp > [inline]
Geometry typedefDune::ALU2dGridLevelIntersectionIterator< GridImp >
GeometryImp typedefDune::ALU2dGridLevelIntersectionIterator< GridImp >
geometryInInside() const Dune::ALU2dGridIntersectionBase< GridImp > [inline]
geometryInOutside() const Dune::ALU2dGridIntersectionBase< GridImp > [inline]
GeometryObject typedefDune::ALU2dGridLevelIntersectionIterator< GridImp >
grid() const Dune::ALU2dGridIntersectionBase< GridImp > [inline, protected]
ImplementationType typedefDune::ALU2dGridIntersectionBase< GridImp >
increment()Dune::ALU2dGridLevelIntersectionIterator< GridImp > [inline]
indexInInside() const Dune::ALU2dGridIntersectionBase< GridImp > [inline]
indexInOutside() const Dune::ALU2dGridIntersectionBase< GridImp > [inline]
inside() const Dune::ALU2dGridIntersectionBase< GridImp > [inline]
integrationOuterNormal(const LocalCoordinate &local) const Dune::ALU2dGridIntersectionBase< GridImp > [inline]
Intersection typedefDune::ALU2dGridIntersectionBase< GridImp >
intersectionGlobal_Dune::ALU2dGridIntersectionBase< GridImp > [mutable, protected]
IntersectionIteratorWrapper< GridImp, ThisType > classDune::ALU2dGridLevelIntersectionIterator< GridImp > [friend]
intersectionNeighborLocal_Dune::ALU2dGridIntersectionBase< GridImp > [mutable, protected]
intersectionSelfLocal_Dune::ALU2dGridIntersectionBase< GridImp > [mutable, protected]
isConform() const Dune::ALU2dGridLevelIntersectionIterator< GridImp > [inline, protected]
LeafIntersectionIteratorWrapper< GridImp > classDune::ALU2dGridIntersectionBase< GridImp > [friend]
level() const Dune::ALU2dGridIntersectionBase< GridImp > [inline]
LevelIntersectionIteratorWrapper< GridImp > classDune::ALU2dGridLevelIntersectionIterator< GridImp > [friend]
LocalCoordinate typedefDune::ALU2dGridIntersectionBase< GridImp >
LocalGeometry typedefDune::ALU2dGridLevelIntersectionIterator< GridImp >
LocalGeometryImp typedefDune::ALU2dGridLevelIntersectionIterator< GridImp >
LocalGeometryObject typedefDune::ALU2dGridIntersectionBase< GridImp >
LocalGeometryStorageType typedefDune::ALU2dGridIntersectionBase< GridImp >
localGeomStorage_Dune::ALU2dGridIntersectionBase< GridImp > [protected]
neighbor() const Dune::ALU2dGridIntersectionBase< GridImp > [inline]
NormalType typedefDune::ALU2dGridLevelIntersectionIterator< GridImp >
outerNormal(const LocalCoordinate &local) const Dune::ALU2dGridIntersectionBase< GridImp > [inline]
outside() const Dune::ALU2dGridIntersectionBase< GridImp > [inline]
StorageType typedefDune::ALU2dGridLevelIntersectionIterator< GridImp >
twistInInside() const Dune::ALU2dGridIntersectionBase< GridImp > [inline]
twistInNeighbor() const Dune::ALU2dGridIntersectionBase< GridImp > [inline]
twistInOutside() const Dune::ALU2dGridIntersectionBase< GridImp > [inline]
twistInSelf() const Dune::ALU2dGridIntersectionBase< GridImp > [inline]
type() const Dune::ALU2dGridIntersectionBase< GridImp > [inline]
unitOuterNormal(const LocalCoordinate &local) const Dune::ALU2dGridIntersectionBase< GridImp > [inline]
unsetUp2Date()Dune::ALU2dGridIntersectionBase< GridImp > [inline, protected]
walkLevel_Dune::ALU2dGridIntersectionBase< GridImp > [mutable, protected]
~ALU2dGridIntersectionBase()Dune::ALU2dGridIntersectionBase< GridImp > [inline, virtual]