dune-grid  2.1.1
Dune::LevelIntersectionWrapper< GridImp > Member List
This is the complete list of members for Dune::LevelIntersectionWrapper< GridImp >, including all inherited members.
boundary() constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp > [inline]
boundaryId() constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp > [inline]
boundarySegmentIndex() constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp > [inline]
centerUnitOuterNormal() constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp > [inline]
conforming() constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp > [inline]
ctype typedefDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >
dimension enum valueDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >
dimensionworld enum valueDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >
Entity typedefDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >
EntityPointer typedefDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >
equals(const ThisType &i) constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp > [inline]
FactoryType typedefDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >
geometry() constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp > [inline]
Geometry typedefDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >
geometryInInside() constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp > [inline]
geometryInOutside() constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp > [inline]
increment()Dune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp > [inline]
indexInInside() constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp > [inline]
indexInOutside() constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp > [inline]
inside() constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp > [inline]
integrationOuterNormal(const FieldVector< ctype, dim-1 > &local) constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp > [inline]
IntersectionIteratorWrapper(const EntityImp &en, int wLevel, bool end)Dune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp > [inline]
IntersectionIteratorWrapper(const ThisType &org)Dune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp > [inline]
level() constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp > [inline]
LevelIntersectionWrapper(const EntityImp &en, int wLevel, bool end)Dune::LevelIntersectionWrapper< GridImp > [inline]
LevelIntersectionWrapper(const ThisType &org)Dune::LevelIntersectionWrapper< GridImp > [inline]
LocalGeometry typedefDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >
neighbor() constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp > [inline]
NormalType typedefDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >
operator=(const ThisType &org)Dune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp > [inline]
outerNormal(const FieldVector< ctype, dim-1 > &local) constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp > [inline]
outside() constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp > [inline]
twistInInside() constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp > [inline]
twistInNeighbor() constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp > [inline]
twistInOutside() constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp > [inline]
twistInSelf() constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp > [inline]
type() constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp > [inline]
unitOuterNormal(const FieldVector< ctype, dim-1 > &local) constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp > [inline]
~IntersectionIteratorWrapper()Dune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp > [inline]