dune-grid
2.1.1
|
[ provides Dune::Grid ] More...
#include <dune/grid/uggrid.hh>
Public Types | |
enum | RefinementType { LOCAL, COPY } |
The different forms of grid refinement that UG supports. More... | |
enum | ClosureType { GREEN, NONE } |
Decide whether to add a green closure to locally refined grid sections or not. More... | |
typedef UGGridFamily< dim, dim > | GridFamily |
type of the used GridFamily for this grid | |
typedef UGGridFamily< dim, dim > ::Traits | Traits |
The traits of this class. | |
typedef UG::DOUBLE | ctype |
The type used to store coordinates. | |
Exported constants | |
enum | { dimension = dim } |
A constant that exports the template parameter dim. More... | |
enum | { dimensionworld = dimworld } |
A constant that exports the template parameter dimworld. More... | |
Exported types | |
typedef Partition < All_Partition > ::LevelGridView | LevelGridView |
View types for All_Partition. | |
typedef Partition < All_Partition > ::LeafGridView | LeafGridView |
typedef GridFamily::Traits::LeafIntersection | LeafIntersection |
A type that is a model of Dune::LeafIntersection, an intersections of two codimension 1 of two codimension 0 entities in the leaf view. | |
typedef GridFamily::Traits::LevelIntersection | LevelIntersection |
A type that is a model of Dune::Intersection, an intersections of two codimension 1 of two codimension 0 entities in a level view. | |
typedef GridFamily::Traits::LeafIntersectionIterator | LeafIntersectionIterator |
A type that is a model of Dune::IntersectionIterator which is an iterator that allows to examine, but not to modify, the intersections of codimension 1 of an leaf element (entity of codimension 0) with other leaf elements. | |
typedef GridFamily::Traits::LevelIntersectionIterator | LevelIntersectionIterator |
A type that is a model of Dune::IntersectionIterator which is an iterator that allows to examine, but not to modify, the intersections of codimension 1 of an element (entity of codimension 0) with other elements on the same level. | |
typedef GridFamily::Traits::HierarchicIterator | HierarchicIterator |
A type that is a model of Dune::HierarchicIterator A type of iterator that allows to examine, but not to modify, entities of codimension 0 that result from refinement of an entity of codimension 0. | |
typedef GridFamily::Traits::LevelIndexSet | LevelIndexSet |
A type that is a model of Dune::IndexSet which provides a consecutive, but non persistent, numbering for entities on a grid level. | |
typedef GridFamily::Traits::LeafIndexSet | LeafIndexSet |
A type that is a model of Dune::IndexSet which provides a consecutive, but non persistent, numbering for entities in the leaf grid. | |
typedef GridFamily::Traits::GlobalIdSet | GlobalIdSet |
A type that is a model of Dune::IdSet which provides a unique and persistent numbering for all entities in the grid. The numbering is unique over all processes over which the grid is partitioned. The numbering is not necessarily consecutive. | |
typedef GridFamily::Traits::LocalIdSet | LocalIdSet |
A type that is a model of Dune::IdSet which provides a unique and persistent numbering for all entities in the grid. The numbering is only unique in a single process and it is not necessarily consecutive. | |
typedef GridFamily::Traits::CollectiveCommunication | CollectiveCommunication |
A type that is a model of Dune::CollectiveCommunication. It provides a portable way for collective communication on the set of processes used by the grid. | |
Public Member Functions | |
UGGrid (unsigned int heapSize) | |
Constructor with control over UG's memory requirements. | |
UGGrid () | |
Default constructor. | |
~UGGrid () | |
Destructor. | |
int | maxLevel () const |
template<int codim> | |
Traits::template Codim< codim > ::LevelIterator | lbegin (int level) const |
Iterator to first entity of given codim on level. | |
template<int codim> | |
Traits::template Codim< codim > ::LevelIterator | lend (int level) const |
one past the end on this level | |
template<int codim, PartitionIteratorType PiType> | |
Traits::template Codim< codim > ::template Partition< PiType > ::LevelIterator | lbegin (int level) const |
Iterator to first entity of given codim on level. | |
template<int codim, PartitionIteratorType PiType> | |
Traits::template Codim< codim > ::template Partition< PiType > ::LevelIterator | lend (int level) const |
one past the end on this level | |
template<int codim> | |
Traits::template Codim< codim > ::LeafIterator | leafbegin () const |
Iterator to first leaf entity of given codim. | |
template<int codim> | |
Traits::template Codim< codim > ::LeafIterator | leafend () const |
one past the end of the sequence of leaf entities | |
template<int codim, PartitionIteratorType PiType> | |
Traits::template Codim< codim > ::template Partition< PiType > ::LeafIterator | leafbegin () const |
Iterator to first leaf entity of given codim. | |
template<int codim, PartitionIteratorType PiType> | |
Traits::template Codim< codim > ::template Partition< PiType > ::LeafIterator | leafend () const |
one past the end of the sequence of leaf entities | |
int | size (int level, int codim) const |
Number of grid entities per level and codim. | |
int | size (int codim) const |
number of leaf entities per codim in this process | |
int | size (int level, GeometryType type) const |
number of entities per level and geometry type in this process | |
int | size (GeometryType type) const |
number of leaf entities per geometry type in this process | |
size_t | numBoundarySegments () const |
Return the number of boundary segments. | |
const Traits::GlobalIdSet & | globalIdSet () const |
Access to the GlobalIdSet. | |
const Traits::LocalIdSet & | localIdSet () const |
Access to the LocalIdSet. | |
const Traits::LevelIndexSet & | levelIndexSet (int level) const |
Access to the LevelIndexSets. | |
const Traits::LeafIndexSet & | leafIndexSet () const |
Access to the LeafIndexSet. | |
unsigned int | overlapSize (int codim) const |
Size of the overlap on the leaf level. | |
unsigned int | ghostSize (int codim) const |
Size of the ghost cell layer on the leaf level. | |
unsigned int | overlapSize (int level, int codim) const |
Size of the overlap on a given level. | |
unsigned int | ghostSize (int level, int codim) const |
Size of the ghost cell layer on a given level. | |
bool | loadBalance () |
Default load balancing. | |
template<class DataHandle > | |
bool | loadBalance (DataHandle &data) |
Re-balances the load each process has to handle for a parallel grid, the DataHandle data works like the data handle for the communicate methods. If grid has changed , true is returned. | |
bool | loadBalance (int strategy, int minlevel, int depth, int maxlevel, int minelement) |
Distributes this grid over the available nodes in a distributed machine. | |
template<class DataHandle > | |
void | communicate (DataHandle &dataHandle, InterfaceType iftype, CommunicationDirection dir, int level) const |
The communication interface for all codims on a given level. | |
template<class DataHandle > | |
void | communicate (DataHandle &dataHandle, InterfaceType iftype, CommunicationDirection dir) const |
The communication interface for all codims on the leaf level. | |
const CollectiveCommunication < UGGrid > & | comm () const |
void | getChildrenOfSubface (const typename Traits::template Codim< 0 >::EntityPointer &e, int elementSide, int maxl, std::vector< typename Traits::template Codim< 0 >::EntityPointer > &childElements, std::vector< unsigned char > &childElementSides) const |
Rudimentary substitute for a hierarchic iterator on faces. | |
void | setRefinementType (RefinementType type) |
Sets the type of grid refinement. | |
void | setClosureType (ClosureType type) |
Sets the type of grid refinement closure. | |
void | setPosition (const typename Traits::template Codim< dim >::EntityPointer &e, const FieldVector< double, dim > &pos) |
Sets a vertex to a new position. | |
void | globalRefine (int n) |
Does uniform refinement. | |
void | saveState (const std::string &filename) const |
Save entire grid hierarchy to disk. | |
void | loadState (const std::string &filename) |
Read entire grid hierarchy from disk. | |
Traits::template Partition < pitype >::LevelGridView | levelView (int level) const |
View for a grid level. | |
Traits::template Partition < All_Partition > ::LevelGridView | levelView (int level) const |
View for a grid level for All_Partition. | |
Traits::template Partition < pitype >::LeafGridView | leafView () const |
View for the leaf grid. | |
Traits::template Partition < All_Partition > ::LeafGridView | leafView () const |
View for the leaf grid for All_Partition. | |
void | communicate (CommDataHandleIF< DataHandleImp, DataTypeImp > &data, InterfaceType iftype, CommunicationDirection dir, int level) const |
void | communicate (CommDataHandleIF< DataHandleImp, DataTypeImp > &data, InterfaceType iftype, CommunicationDirection dir) const |
Traits::template Codim < EntitySeed::codimension > ::EntityPointer | entityPointer (const EntitySeed &seed) const |
Grid Refinement Methods | |
bool | mark (int refCount, const typename Traits::template Codim< 0 >::Entity &e) |
Mark element for refinement. | |
bool | mark (const typename Traits::template Codim< 0 >::Entity &e, typename UG_NS< dim >::RefinementRule rule, int side=0) |
Mark method accepting a UG refinement rule. | |
int | getMark (const typename Traits::template Codim< 0 >::Entity &e) const |
Query whether element is marked for refinement. | |
bool | preAdapt () |
returns true, if some elements might be coarsend during grid adaption, here always returns true | |
bool | adapt () |
Triggers the grid refinement process. | |
void | postAdapt () |
Clean up refinement markers. | |
Coarse Grid Creation Methods | |
void | createLGMGrid (const std::string &name) |
When UGGrid has been configured to use the LGM domain manager, this routine sets up a grid from an LGM and an NG file. | |
Adaptivity and grid refinement | |
bool | mark (int refCount, const typename Codim< 0 >::Entity &e) |
Marks an entity to be refined/coarsened in a subsequent adapt. | |
int | getMark (const typename Codim< 0 >::Entity &e) const |
returns adaptation mark for given entity | |
Static Public Member Functions | |
static void | setDefaultHeapSize (unsigned size) |
Sets the default heap size. | |
Protected Member Functions | |
GridImp & | asImp () |
Barton-Nackman trick. | |
const GridImp & | asImp () const |
Barton-Nackman trick. | |
Static Protected Member Functions | |
static ReturnImplementationType < InterfaceType > ::ImplementationType & | getRealImplementation (InterfaceType &i) |
return real implementation of interface class | |
Friends | |
class | UGGridGeometry< 0, dim, const UGGrid< dim > > |
class | UGGridGeometry< dim, dim, const UGGrid< dim > > |
class | UGGridGeometry< 1, 2, const UGGrid< dim > > |
class | UGGridGeometry< 2, 3, const UGGrid< dim > > |
class | UGGridEntity< 0, dim, const UGGrid< dim > > |
class | UGGridEntity< dim, dim, const UGGrid< dim > > |
class | UGGridHierarchicIterator< const UGGrid< dim > > |
class | UGGridLeafIntersection< const UGGrid< dim > > |
class | UGGridLevelIntersection< const UGGrid< dim > > |
class | UGGridLeafIntersectionIterator< const UGGrid< dim > > |
class | UGGridLevelIntersectionIterator< const UGGrid< dim > > |
class | UGGridLevelIndexSet< const UGGrid< dim > > |
class | UGGridLeafIndexSet< const UGGrid< dim > > |
class | UGGridIdSet< const UGGrid< dim >, false > |
class | UGGridIdSet< const UGGrid< dim >, true > |
class | GridFactory< UGGrid< dim > > |
class | UGGridLeafIterator |
class | UGGridLevelIterator |
class | UGGridEntityPointer |
class | UGGrid< 2 > |
class | UGGrid< 3 > |
[ provides Dune::Grid ]
Provides the meshes of the finite element toolbox UG. (http://atlas.gcsc.uni-frankfurt.de/~ug/).
This is the implementation of the grid interface using the UG grid management system. UG provides conforming grids in two and three space dimensions. The grids can be mixed, i.e. 2d grids can contain triangles and quadrilaterals and 3d grids can contain tetrahedra and hexahedra and also pyramids and prisms. The grid refinement rules are very flexible. Local adaptive red/green refinement is the default, but a special method in the UGGrid class allows you to directly access a number of anisotropic refinements rules. Last but not least, the UG grid manager is completely parallelized, and you can use boundaries parametrized by either analytical expressions or high-resolution piecewise linear surfaces.
To use this module you need the UG library. See the DUNE installation notes on how to obtain and install it.
In your Dune application, you can now instantiate objects of the type UGGrid<2> or UGGrid<3>. You can have more than one, if you choose. It is even possible to have 2d and 3d grids at the same time, even though the original UG system never intended to support this!
See the documentation for the factory class GridFactory<UGGrid<dimworld> > to learn how to create UGGrid objects.
Please send any questions, suggestions, or bug reports to the Dune mailing list dune@dune-project.org
For installation instructions see http://www.dune-project.org/external_libraries/install_ug.html .
typedef GridFamily::Traits::CollectiveCommunication Dune::Grid< dim, dimworld, ct, GridFamily >::CollectiveCommunication [inherited] |
A type that is a model of Dune::CollectiveCommunication. It provides a portable way for collective communication on the set of processes used by the grid.
Reimplemented in Dune::ALU3dGrid< elType, Comm >, Dune::ALU3dGrid< tetra >, Dune::ALU3dGrid< hexa >, and Dune::AlbertaGrid< dim, dimworld >.
typedef UG::DOUBLE Dune::UGGrid< dim >::ctype |
The type used to store coordinates.
Reimplemented from Dune::Grid< dim, dimworld, ct, GridFamily >.
typedef GridFamily::Traits::GlobalIdSet Dune::Grid< dim, dimworld, ct, GridFamily >::GlobalIdSet [inherited] |
A type that is a model of Dune::IdSet which provides a unique and persistent numbering for all entities in the grid. The numbering is unique over all processes over which the grid is partitioned. The numbering is not necessarily consecutive.
Reimplemented in Dune::ALUConformGrid< 2, dimw >, Dune::ALU3dGrid< elType, Comm >, Dune::ALU3dGrid< tetra >, Dune::ALU3dGrid< hexa >, Dune::ALUSimplexGrid< 3, 3 >, Dune::ALU2dGrid< dim, dimworld, eltype >, Dune::ALU2dGrid< 2, dimw, ALU2DSPACE triangle >, Dune::ALU2dGrid< 2, dimw, ALU2DSPACE quadrilateral >, Dune::ALUSimplexGrid< 2, dimw >, Dune::AlbertaGrid< dim, dimworld >, Dune::ALUCubeGrid< 3, 3 >, and Dune::ALUCubeGrid< 2, dimw >.
typedef UGGridFamily<dim,dim> Dune::UGGrid< dim >::GridFamily |
type of the used GridFamily for this grid
typedef GridFamily::Traits::HierarchicIterator Dune::Grid< dim, dimworld, ct, GridFamily >::HierarchicIterator [inherited] |
A type that is a model of Dune::HierarchicIterator A type of iterator that allows to examine, but not to modify, entities of codimension 0 that result from refinement of an entity of codimension 0.
typedef Partition< All_Partition >:: LeafGridView Dune::Grid< dim, dimworld, ct, GridFamily >::LeafGridView [inherited] |
typedef GridFamily::Traits::LeafIndexSet Dune::Grid< dim, dimworld, ct, GridFamily >::LeafIndexSet [inherited] |
A type that is a model of Dune::IndexSet which provides a consecutive, but non persistent, numbering for entities in the leaf grid.
Reimplemented in Dune::AlbertaGrid< dim, dimworld >.
typedef GridFamily::Traits::LeafIntersection Dune::Grid< dim, dimworld, ct, GridFamily >::LeafIntersection [inherited] |
A type that is a model of Dune::LeafIntersection, an intersections of two codimension 1 of two codimension 0 entities in the leaf view.
typedef GridFamily::Traits::LeafIntersectionIterator Dune::Grid< dim, dimworld, ct, GridFamily >::LeafIntersectionIterator [inherited] |
A type that is a model of Dune::IntersectionIterator which is an iterator that allows to examine, but not to modify, the intersections of codimension 1 of an leaf element (entity of codimension 0) with other leaf elements.
typedef Partition< All_Partition >:: LevelGridView Dune::Grid< dim, dimworld, ct, GridFamily >::LevelGridView [inherited] |
View types for All_Partition.
Reimplemented in Dune::ALUConformGrid< 2, dimw >, Dune::ALUSimplexGrid< 3, 3 >, Dune::ALUSimplexGrid< 2, dimw >, Dune::ALUCubeGrid< 3, 3 >, and Dune::ALUCubeGrid< 2, dimw >.
typedef GridFamily::Traits::LevelIndexSet Dune::Grid< dim, dimworld, ct, GridFamily >::LevelIndexSet [inherited] |
A type that is a model of Dune::IndexSet which provides a consecutive, but non persistent, numbering for entities on a grid level.
Reimplemented in Dune::AlbertaGrid< dim, dimworld >.
typedef GridFamily::Traits::LevelIntersection Dune::Grid< dim, dimworld, ct, GridFamily >::LevelIntersection [inherited] |
A type that is a model of Dune::Intersection, an intersections of two codimension 1 of two codimension 0 entities in a level view.
typedef GridFamily::Traits::LevelIntersectionIterator Dune::Grid< dim, dimworld, ct, GridFamily >::LevelIntersectionIterator [inherited] |
A type that is a model of Dune::IntersectionIterator which is an iterator that allows to examine, but not to modify, the intersections of codimension 1 of an element (entity of codimension 0) with other elements on the same level.
typedef GridFamily::Traits::LocalIdSet Dune::Grid< dim, dimworld, ct, GridFamily >::LocalIdSet [inherited] |
A type that is a model of Dune::IdSet which provides a unique and persistent numbering for all entities in the grid. The numbering is only unique in a single process and it is not necessarily consecutive.
Reimplemented in Dune::ALUConformGrid< 2, dimw >, Dune::ALU3dGrid< elType, Comm >, Dune::ALU3dGrid< tetra >, Dune::ALU3dGrid< hexa >, Dune::ALUSimplexGrid< 3, 3 >, Dune::ALU2dGrid< dim, dimworld, eltype >, Dune::ALU2dGrid< 2, dimw, ALU2DSPACE triangle >, Dune::ALU2dGrid< 2, dimw, ALU2DSPACE quadrilateral >, Dune::ALUSimplexGrid< 2, dimw >, Dune::AlbertaGrid< dim, dimworld >, Dune::ALUCubeGrid< 3, 3 >, and Dune::ALUCubeGrid< 2, dimw >.
typedef UGGridFamily<dim,dim>::Traits Dune::UGGrid< dim >::Traits |
The traits of this class.
Presents the typedefs as described in GridTraits.
Reimplemented from Dune::GridDefaultImplementation< dim, dim, double, UGGridFamily< dim, dim > >.
anonymous enum [inherited] |
anonymous enum [inherited] |
enum Dune::UGGrid::ClosureType |
enum Dune::UGGrid::RefinementType |
Dune::UGGrid< dim >::UGGrid | ( | unsigned int | heapSize | ) |
Constructor with control over UG's memory requirements.
heapSize | The size of UG's internal memory in megabytes for this grid. |
Dune::UGGrid< dim >::UGGrid | ( | ) |
Default constructor.
Uses the default heapsize, which can be set using the static method setDefaultHeapSize() (or by calling the contructor which take the heapsize as an argument).
Dune::UGGrid< dim >::~UGGrid | ( | ) |
Destructor.
bool Dune::UGGrid< dim >::adapt | ( | ) |
Triggers the grid refinement process.
Reimplemented from Dune::GridDefaultImplementation< dim, dim, double, UGGridFamily< dim, dim > >.
GridImp& Dune::Grid< dim, dimworld, ct, GridFamily >::asImp | ( | ) | [inline, protected, inherited] |
Barton-Nackman trick.
Referenced by Dune::Grid< dim, dimworld, _ctype, SGridFamily< dim, dimworld, _ctype > >::adapt(), Dune::Grid< dim, dimworld, _ctype, SGridFamily< dim, dimworld, _ctype > >::comm(), Dune::Grid< dim, dimworld, _ctype, SGridFamily< dim, dimworld, _ctype > >::communicate(), Dune::Grid< dim, dimworld, _ctype, SGridFamily< dim, dimworld, _ctype > >::entityPointer(), Dune::Grid< dim, dimworld, _ctype, SGridFamily< dim, dimworld, _ctype > >::getMark(), Dune::Grid< dim, dimworld, _ctype, SGridFamily< dim, dimworld, _ctype > >::ghostSize(), Dune::Grid< dim, dimworld, _ctype, SGridFamily< dim, dimworld, _ctype > >::globalIdSet(), Dune::Grid< dim, dimworld, _ctype, SGridFamily< dim, dimworld, _ctype > >::globalRefine(), Dune::Grid< dim, dimworld, _ctype, SGridFamily< dim, dimworld, _ctype > >::lbegin(), Dune::Grid< dim, dimworld, _ctype, SGridFamily< dim, dimworld, _ctype > >::leafbegin(), Dune::Grid< dim, dimworld, _ctype, SGridFamily< dim, dimworld, _ctype > >::leafend(), Dune::Grid< dim, dimworld, _ctype, SGridFamily< dim, dimworld, _ctype > >::leafIndexSet(), Dune::Grid< dim, dimworld, _ctype, SGridFamily< dim, dimworld, _ctype > >::leafView(), Dune::GridDefaultImplementation< dim, dimworld, _ctype, SGridFamily< dim, dimworld, _ctype > >::leafView(), Dune::Grid< dim, dimworld, _ctype, SGridFamily< dim, dimworld, _ctype > >::lend(), Dune::Grid< dim, dimworld, _ctype, SGridFamily< dim, dimworld, _ctype > >::levelIndexSet(), Dune::Grid< dim, dimworld, _ctype, SGridFamily< dim, dimworld, _ctype > >::levelView(), Dune::GridDefaultImplementation< dim, dimworld, _ctype, SGridFamily< dim, dimworld, _ctype > >::levelView(), Dune::Grid< dim, dimworld, _ctype, SGridFamily< dim, dimworld, _ctype > >::loadBalance(), Dune::Grid< dim, dimworld, _ctype, SGridFamily< dim, dimworld, _ctype > >::localIdSet(), Dune::Grid< dim, dimworld, _ctype, SGridFamily< dim, dimworld, _ctype > >::mark(), Dune::Grid< dim, dimworld, _ctype, SGridFamily< dim, dimworld, _ctype > >::maxLevel(), Dune::Grid< dim, dimworld, _ctype, SGridFamily< dim, dimworld, _ctype > >::numBoundarySegments(), Dune::Grid< dim, dimworld, _ctype, SGridFamily< dim, dimworld, _ctype > >::overlapSize(), Dune::Grid< dim, dimworld, _ctype, SGridFamily< dim, dimworld, _ctype > >::postAdapt(), Dune::Grid< dim, dimworld, _ctype, SGridFamily< dim, dimworld, _ctype > >::preAdapt(), and Dune::Grid< dim, dimworld, _ctype, SGridFamily< dim, dimworld, _ctype > >::size().
const GridImp& Dune::Grid< dim, dimworld, ct, GridFamily >::asImp | ( | ) | const [inline, protected, inherited] |
Barton-Nackman trick.
const CollectiveCommunication<UGGrid>& Dune::UGGrid< dim >::comm | ( | ) | const [inline] |
the collective communication
Reimplemented from Dune::Grid< dim, dimworld, ct, GridFamily >.
void Dune::UGGrid< dim >::communicate | ( | DataHandle & | dataHandle, |
InterfaceType | iftype, | ||
CommunicationDirection | dir, | ||
int | level | ||
) | const [inline] |
The communication interface for all codims on a given level.
dataHandle | type used to gather/scatter data in and out of the message buffer |
iftype | one of the predifined interface types, throws error if it is not implemented |
dir | choose beetween forward and backward communication |
level | communicate for entities on the given level |
Implements a generic communication function sending an object of type P for each entity in the intersection of two processors. P has two methods gather and scatter that implement the protocol. Therefore P is called the "protocol class".
void Dune::UGGrid< dim >::communicate | ( | DataHandle & | dataHandle, |
InterfaceType | iftype, | ||
CommunicationDirection | dir | ||
) | const [inline] |
The communication interface for all codims on the leaf level.
dataHandle | type used to gather/scatter data in and out of the message buffer |
iftype | one of the predifined interface types, throws error if it is not implemented |
dir | choose beetween forward and backward communication |
Implements a generic communication function sending an object of type P for each entity in the intersection of two processors. P has two methods gather and scatter that implement the protocol. Therefore P is called the "protocol class".
void Dune::GridDefaultImplementation< dim, dimworld, double , UGGridFamily< dim, dim > >::communicate | ( | CommDataHandleIF< DataHandleImp, DataTypeImp > & | data, |
InterfaceType | iftype, | ||
CommunicationDirection | dir, | ||
int | level | ||
) | const [inline, inherited] |
dummy communicate, doing nothing
Reimplemented from Dune::Grid< dim, dimworld, ct, GridFamily >.
void Dune::GridDefaultImplementation< dim, dimworld, double , UGGridFamily< dim, dim > >::communicate | ( | CommDataHandleIF< DataHandleImp, DataTypeImp > & | data, |
InterfaceType | iftype, | ||
CommunicationDirection | dir | ||
) | const [inline, inherited] |
dummy communicate, doing nothing
Reimplemented from Dune::Grid< dim, dimworld, ct, GridFamily >.
void Dune::UGGrid< dim >::createLGMGrid | ( | const std::string & | name | ) |
When UGGrid has been configured to use the LGM domain manager, this routine sets up a grid from an LGM and an NG file.
Traits :: template Codim< EntitySeed :: codimension >:: EntityPointer Dune::GridDefaultImplementation< dim, dimworld, double , UGGridFamily< dim, dim > >::entityPointer | ( | const EntitySeed & | seed | ) | const [inline, inherited] |
Reimplemented from Dune::Grid< dim, dimworld, ct, GridFamily >.
void Dune::UGGrid< dim >::getChildrenOfSubface | ( | const typename Traits::template Codim< 0 >::EntityPointer & | e, |
int | elementSide, | ||
int | maxl, | ||
std::vector< typename Traits::template Codim< 0 >::EntityPointer > & | childElements, | ||
std::vector< unsigned char > & | childElementSides | ||
) | const |
Rudimentary substitute for a hierarchic iterator on faces.
e,elementSide | Grid face specified by an element and one of its sides | |
maxl | The finest level that should be traversed by the iterator | |
[out] | childElements | For each subface: element index, elementSide, and level |
int Dune::UGGrid< dim >::getMark | ( | const typename Traits::template Codim< 0 >::Entity & | e | ) | const |
Query whether element is marked for refinement.
Reimplemented from Dune::GridDefaultImplementation< dim, dim, double, UGGridFamily< dim, dim > >.
int Dune::Grid< dim, dimworld, ct, GridFamily >::getMark | ( | const typename Codim< 0 >::Entity & | e | ) | const [inline, inherited] |
static ReturnImplementationType<InterfaceType>::ImplementationType& Dune::GridDefaultImplementation< dim, dimworld, double , UGGridFamily< dim, dim > >::getRealImplementation | ( | InterfaceType & | i | ) | [inline, static, protected, inherited] |
return real implementation of interface class
unsigned int Dune::UGGrid< dim >::ghostSize | ( | int | codim | ) | const [inline] |
Size of the ghost cell layer on the leaf level.
Reimplemented from Dune::GridDefaultImplementation< dim, dim, double, UGGridFamily< dim, dim > >.
unsigned int Dune::UGGrid< dim >::ghostSize | ( | int | level, |
int | codim | ||
) | const [inline] |
Size of the ghost cell layer on a given level.
Reimplemented from Dune::GridDefaultImplementation< dim, dim, double, UGGridFamily< dim, dim > >.
const Traits::GlobalIdSet& Dune::UGGrid< dim >::globalIdSet | ( | ) | const [inline] |
Access to the GlobalIdSet.
Reimplemented from Dune::Grid< dim, dimworld, ct, GridFamily >.
void Dune::UGGrid< dim >::globalRefine | ( | int | n | ) |
Does uniform refinement.
n | Number of uniform refinement steps |
Reimplemented from Dune::Grid< dim, dimworld, ct, GridFamily >.
Traits::template Codim<codim>::LevelIterator Dune::UGGrid< dim >::lbegin | ( | int | level | ) | const |
Iterator to first entity of given codim on level.
Reimplemented from Dune::Grid< dim, dimworld, ct, GridFamily >.
Traits::template Codim<codim>::template Partition<PiType>::LevelIterator Dune::UGGrid< dim >::lbegin | ( | int | level | ) | const |
Iterator to first entity of given codim on level.
Reimplemented from Dune::Grid< dim, dimworld, ct, GridFamily >.
Traits::template Codim<codim>::LeafIterator Dune::UGGrid< dim >::leafbegin | ( | ) | const [inline] |
Iterator to first leaf entity of given codim.
Reimplemented from Dune::Grid< dim, dimworld, ct, GridFamily >.
Traits::template Codim<codim>::template Partition<PiType>::LeafIterator Dune::UGGrid< dim >::leafbegin | ( | ) | const [inline] |
Iterator to first leaf entity of given codim.
Reimplemented from Dune::Grid< dim, dimworld, ct, GridFamily >.
Traits::template Codim<codim>::LeafIterator Dune::UGGrid< dim >::leafend | ( | ) | const [inline] |
one past the end of the sequence of leaf entities
Reimplemented from Dune::Grid< dim, dimworld, ct, GridFamily >.
Traits::template Codim<codim>::template Partition<PiType>::LeafIterator Dune::UGGrid< dim >::leafend | ( | ) | const [inline] |
one past the end of the sequence of leaf entities
Reimplemented from Dune::Grid< dim, dimworld, ct, GridFamily >.
const Traits::LeafIndexSet& Dune::UGGrid< dim >::leafIndexSet | ( | ) | const [inline] |
Access to the LeafIndexSet.
Reimplemented from Dune::Grid< dim, dimworld, ct, GridFamily >.
Referenced by Dune::UGGrid< dimworld >::size().
Traits::template Partition<pitype>::LeafGridView Dune::GridDefaultImplementation< dim, dimworld, double , UGGridFamily< dim, dim > >::leafView | ( | ) | const [inline, inherited] |
View for the leaf grid.
Reimplemented from Dune::Grid< dim, dimworld, ct, GridFamily >.
Referenced by Dune::UGGrid< dimworld >::communicate().
Traits::template Partition<All_Partition>::LeafGridView Dune::GridDefaultImplementation< dim, dimworld, double , UGGridFamily< dim, dim > >::leafView | ( | ) | const [inline, inherited] |
View for the leaf grid for All_Partition.
Reimplemented from Dune::Grid< dim, dimworld, ct, GridFamily >.
Traits::template Codim<codim>::LevelIterator Dune::UGGrid< dim >::lend | ( | int | level | ) | const |
one past the end on this level
Reimplemented from Dune::Grid< dim, dimworld, ct, GridFamily >.
Traits::template Codim<codim>::template Partition<PiType>::LevelIterator Dune::UGGrid< dim >::lend | ( | int | level | ) | const |
one past the end on this level
Reimplemented from Dune::Grid< dim, dimworld, ct, GridFamily >.
const Traits::LevelIndexSet& Dune::UGGrid< dim >::levelIndexSet | ( | int | level | ) | const [inline] |
Access to the LevelIndexSets.
Reimplemented from Dune::Grid< dim, dimworld, ct, GridFamily >.
Referenced by Dune::UGGrid< dimworld >::size().
Traits::template Partition<pitype>::LevelGridView Dune::GridDefaultImplementation< dim, dimworld, double , UGGridFamily< dim, dim > >::levelView | ( | int | level | ) | const [inline, inherited] |
View for a grid level.
Reimplemented from Dune::Grid< dim, dimworld, ct, GridFamily >.
Referenced by Dune::UGGrid< dimworld >::communicate().
Traits::template Partition<All_Partition>::LevelGridView Dune::GridDefaultImplementation< dim, dimworld, double , UGGridFamily< dim, dim > >::levelView | ( | int | level | ) | const [inline, inherited] |
View for a grid level for All_Partition.
Reimplemented from Dune::Grid< dim, dimworld, ct, GridFamily >.
bool Dune::UGGrid< dim >::loadBalance | ( | ) | [inline] |
Default load balancing.
Reimplemented from Dune::GridDefaultImplementation< dim, dim, double, UGGridFamily< dim, dim > >.
Referenced by Dune::UGGrid< dimworld >::loadBalance().
bool Dune::UGGrid< dim >::loadBalance | ( | DataHandle & | data | ) | [inline] |
Re-balances the load each process has to handle for a parallel grid, the DataHandle data works like the data handle for the communicate methods. If grid has changed , true is returned.
Reimplemented from Dune::GridDefaultImplementation< dim, dim, double, UGGridFamily< dim, dim > >.
bool Dune::UGGrid< dim >::loadBalance | ( | int | strategy, |
int | minlevel, | ||
int | depth, | ||
int | maxlevel, | ||
int | minelement | ||
) |
Distributes this grid over the available nodes in a distributed machine.
If you want the UG default for the parameters pick
minlevel | The coarsest grid level that gets distributed |
maxlevel | does currently get ignored |
void Dune::UGGrid< dim >::loadState | ( | const std::string & | filename | ) |
Read entire grid hierarchy from disk.
Test implementation -- not working!
const Traits::LocalIdSet& Dune::UGGrid< dim >::localIdSet | ( | ) | const [inline] |
Access to the LocalIdSet.
Reimplemented from Dune::Grid< dim, dimworld, ct, GridFamily >.
bool Dune::UGGrid< dim >::mark | ( | int | refCount, |
const typename Traits::template Codim< 0 >::Entity & | e | ||
) |
Mark element for refinement.
refCount |
|
e | Element to be marked |
Reimplemented from Dune::GridDefaultImplementation< dim, dim, double, UGGridFamily< dim, dim > >.
bool Dune::UGGrid< dim >::mark | ( | const typename Traits::template Codim< 0 >::Entity & | e, |
typename UG_NS< dim >::RefinementRule | rule, | ||
int | side = 0 |
||
) |
Mark method accepting a UG refinement rule.
e | Pointer to the element to be marked for refinement |
rule | One of the UG refinement rules |
side | If rule==UG::D2::BLUE (one quadrilateral is split into two rectangles) you can choose the orientation of the cut by setting side==0 or side==1 |
bool Dune::Grid< dim, dimworld, ct, GridFamily >::mark | ( | int | refCount, |
const typename Codim< 0 >::Entity & | e | ||
) | [inline, inherited] |
int Dune::UGGrid< dim >::maxLevel | ( | ) | const |
Return maximum level defined in this grid. Levels are numbered 0 ... maxlevel with 0 the coarsest level.
Reimplemented from Dune::Grid< dim, dimworld, ct, GridFamily >.
Referenced by Dune::UGGrid< dimworld >::levelIndexSet().
size_t Dune::UGGrid< dim >::numBoundarySegments | ( | ) | const [inline] |
Return the number of boundary segments.
Reimplemented from Dune::Grid< dim, dimworld, ct, GridFamily >.
unsigned int Dune::UGGrid< dim >::overlapSize | ( | int | codim | ) | const [inline] |
Size of the overlap on the leaf level.
Reimplemented from Dune::GridDefaultImplementation< dim, dim, double, UGGridFamily< dim, dim > >.
unsigned int Dune::UGGrid< dim >::overlapSize | ( | int | level, |
int | codim | ||
) | const [inline] |
Size of the overlap on a given level.
Reimplemented from Dune::GridDefaultImplementation< dim, dim, double, UGGridFamily< dim, dim > >.
void Dune::UGGrid< dim >::postAdapt | ( | ) |
Clean up refinement markers.
Reimplemented from Dune::GridDefaultImplementation< dim, dim, double, UGGridFamily< dim, dim > >.
bool Dune::UGGrid< dim >::preAdapt | ( | ) |
returns true, if some elements might be coarsend during grid adaption, here always returns true
Reimplemented from Dune::GridDefaultImplementation< dim, dim, double, UGGridFamily< dim, dim > >.
void Dune::UGGrid< dim >::saveState | ( | const std::string & | filename | ) | const |
Save entire grid hierarchy to disk.
Test implementation -- not working!
void Dune::UGGrid< dim >::setClosureType | ( | ClosureType | type | ) | [inline] |
Sets the type of grid refinement closure.
static void Dune::UGGrid< dim >::setDefaultHeapSize | ( | unsigned | size | ) | [inline, static] |
Sets the default heap size.
UGGrid keeps an internal heap to allocate memory from, which must be specified on grid creation (at the latest). This sets the default heap size, which is used when no heap size is given to the constructor.
void Dune::UGGrid< dim >::setPosition | ( | const typename Traits::template Codim< dim >::EntityPointer & | e, |
const FieldVector< double, dim > & | pos | ||
) |
Sets a vertex to a new position.
Changing a vertex' position changes its position on all grid levels!
void Dune::UGGrid< dim >::setRefinementType | ( | RefinementType | type | ) | [inline] |
Sets the type of grid refinement.
int Dune::UGGrid< dim >::size | ( | int | level, |
int | codim | ||
) | const |
Number of grid entities per level and codim.
Reimplemented from Dune::Grid< dim, dimworld, ct, GridFamily >.
Referenced by Dune::UGGrid< dimworld >::setDefaultHeapSize().
int Dune::UGGrid< dim >::size | ( | int | codim | ) | const [inline] |
number of leaf entities per codim in this process
Reimplemented from Dune::Grid< dim, dimworld, ct, GridFamily >.
int Dune::UGGrid< dim >::size | ( | int | level, |
GeometryType | type | ||
) | const [inline] |
number of entities per level and geometry type in this process
Reimplemented from Dune::Grid< dim, dimworld, ct, GridFamily >.
int Dune::UGGrid< dim >::size | ( | GeometryType | type | ) | const [inline] |
number of leaf entities per geometry type in this process
Reimplemented from Dune::Grid< dim, dimworld, ct, GridFamily >.
friend class GridFactory< UGGrid< dim > > [friend] |
friend class UGGrid< 2 > [friend] |
friend class UGGrid< 3 > [friend] |
friend class UGGridEntity< 0, dim, const UGGrid< dim > > [friend] |
friend class UGGridEntity< dim, dim, const UGGrid< dim > > [friend] |
friend class UGGridEntityPointer [friend] |
friend class UGGridGeometry< 0, dim, const UGGrid< dim > > [friend] |
friend class UGGridGeometry< 1, 2, const UGGrid< dim > > [friend] |
friend class UGGridGeometry< 2, 3, const UGGrid< dim > > [friend] |
friend class UGGridGeometry< dim, dim, const UGGrid< dim > > [friend] |
friend class UGGridHierarchicIterator< const UGGrid< dim > > [friend] |
friend class UGGridIdSet< const UGGrid< dim >, false > [friend] |
friend class UGGridIdSet< const UGGrid< dim >, true > [friend] |
friend class UGGridLeafIndexSet< const UGGrid< dim > > [friend] |
friend class UGGridLeafIntersection< const UGGrid< dim > > [friend] |
friend class UGGridLeafIntersectionIterator< const UGGrid< dim > > [friend] |
friend class UGGridLeafIterator [friend] |
friend class UGGridLevelIndexSet< const UGGrid< dim > > [friend] |
friend class UGGridLevelIntersection< const UGGrid< dim > > [friend] |
friend class UGGridLevelIntersectionIterator< const UGGrid< dim > > [friend] |
friend class UGGridLevelIterator [friend] |