createGrid() | Dune::GridFactory< GridType > | [inline, virtual] |
GridFactory() | Dune::GridFactory< GridType > | |
GridFactory(GridType *grid) | Dune::GridFactory< GridType > | [inline] |
GridFactoryInterface() | Dune::GridFactoryInterface< GridType > | [inline] |
GridFactoryInterface(GridType *grid) | Dune::GridFactoryInterface< GridType > | [inline] |
insertBoundarySegment(const std::vector< unsigned int > vertices, const BoundarySegment< dimworld > *boundarySegment) | Dune::GridFactoryInterface< GridType > | [inline, virtual] |
insertElement(GeometryType type, const std::vector< unsigned int > &vertices) | Dune::GridFactory< GridType > | [inline, virtual] |
Dune::GridFactoryInterface::insertElement(const GeometryType &type, const std::vector< unsigned int > &vertices)=0 | Dune::GridFactoryInterface< GridType > | [pure virtual] |
insertVertex(const FieldVector< ctype, dimworld > &pos) | Dune::GridFactory< GridType > | [inline, virtual] |