#include <intersectioniteratorwrapper.hh>
Public Types | |
enum | |
dimension | |
enum | |
dimensionworld | |
typedef GridImp::ctype | ctype |
define type used for coordinates in grid module | |
typedef GridImp::template Codim< 0 >::Entity | Entity |
Entity type. | |
typedef GridImp::template Codim< 0 >::EntityPointer | EntityPointer |
type of EntityPointer | |
typedef GridImp::template Codim< 1 >::Geometry | Geometry |
type of intersectionGlobal | |
typedef GridImp::template Codim< 1 >::LocalGeometry | LocalGeometry |
type of intersection*Local | |
typedef FieldVector< ctype, dimensionworld > | NormalType |
type of normal vector | |
enum | |
dimension | |
enum | |
dimensionworld | |
Public Member Functions | |
template<class EntityImp> | |
LeafIntersectionIteratorWrapper (const GridImp &grid, const EntityImp &en, int wLevel, bool end) | |
constructor called from the ibegin and iend method | |
LeafIntersectionIteratorWrapper (const ThisType &org) | |
The copy constructor. | |
ThisType & | operator= (const ThisType &org) |
the f*cking assignment operator | |
bool | equals (const ThisType &i) const |
the equality method | |
void | increment () |
increment iterator | |
EntityPointer | outside () const |
access neighbor | |
EntityPointer | inside () const |
access entity where iteration started | |
bool | boundary () const |
bool | neighbor () const |
return true if across the intersection a neighbor on this level exists | |
int | boundaryId () const |
return information about the Boundary | |
const LocalGeometry & | intersectionSelfLocal () const |
const Geometry & | intersectionGlobal () const |
GeometryType | type () const |
obtain the type of reference element for this intersection | |
int | numberInSelf () const |
const LocalGeometry & | intersectionNeighborLocal () const |
int | numberInNeighbor () const |
int | twistInSelf () const |
twist of the face seen from the inner element | |
int | twistInNeighbor () const |
twist of the face seen from the outer element | |
const NormalType | unitOuterNormal (const FieldVector< ctype, dim-1 > &local) const |
const NormalType | outerNormal (const FieldVector< ctype, dim-1 > &local) const |
const NormalType | integrationOuterNormal (const FieldVector< ctype, dim-1 > &local) const |
int | level () const |
return level of iterator | |
bool | conforming () const |
return true if intersection is conform (i.e. only one neighbor) |
bool Dune::IntersectionIteratorWrapper< GridImp , GridImp::LeafIntersectionIteratorImp >::boundary | ( | ) | const [inline, inherited] |
return true if intersection is with boundary.
const LocalGeometry& Dune::IntersectionIteratorWrapper< GridImp , GridImp::LeafIntersectionIteratorImp >::intersectionSelfLocal | ( | ) | const [inline, inherited] |
intersection of codimension 1 of this neighbor with element where iteration started. Here returned element is in LOCAL coordinates of the element where iteration started.
const Geometry& Dune::IntersectionIteratorWrapper< GridImp , GridImp::LeafIntersectionIteratorImp >::intersectionGlobal | ( | ) | const [inline, inherited] |
intersection of codimension 1 of this neighbor with element where iteration started. Here returned element is in GLOBAL coordinates of the element where iteration started.
int Dune::IntersectionIteratorWrapper< GridImp , GridImp::LeafIntersectionIteratorImp >::numberInSelf | ( | ) | const [inline, inherited] |
local number of codim 1 entity in self where intersection is contained in
const LocalGeometry& Dune::IntersectionIteratorWrapper< GridImp , GridImp::LeafIntersectionIteratorImp >::intersectionNeighborLocal | ( | ) | const [inline, inherited] |
intersection of codimension 1 of this neighbor with element where iteration started. Here returned element is in LOCAL coordinates of neighbor
int Dune::IntersectionIteratorWrapper< GridImp , GridImp::LeafIntersectionIteratorImp >::numberInNeighbor | ( | ) | const [inline, inherited] |
local number of codim 1 entity in neighbor where intersection is contained
const NormalType Dune::IntersectionIteratorWrapper< GridImp , GridImp::LeafIntersectionIteratorImp >::unitOuterNormal | ( | const FieldVector< ctype, dim-1 > & | local | ) | const [inline, inherited] |
return unit outer normal, this should be dependent on local coordinates for higher order boundary
const NormalType Dune::IntersectionIteratorWrapper< GridImp , GridImp::LeafIntersectionIteratorImp >::outerNormal | ( | const FieldVector< ctype, dim-1 > & | local | ) | const [inline, inherited] |
return outer normal, this should be dependent on local coordinates for higher order boundary
const NormalType Dune::IntersectionIteratorWrapper< GridImp , GridImp::LeafIntersectionIteratorImp >::integrationOuterNormal | ( | const FieldVector< ctype, dim-1 > & | local | ) | const [inline, inherited] |
return outer normal, this should be dependent on local coordinates for higher order boundary