, including all inherited members.
| adapt() | Dune::UGGrid< dim > | |
| asImp() | Dune::GridDefaultImplementation< dim, dimworld, ct, GridFamily > | [inline, protected] |
| asImp() const | Dune::GridDefaultImplementation< dim, dimworld, ct, GridFamily > | [inline, protected] |
| ClosureType enum name | Dune::UGGrid< dim > | |
| collapse() | Dune::UGGrid< dim > | [inline] |
| comm() const | Dune::UGGrid< dim > | [inline] |
| communicate(T &t, InterfaceType iftype, CommunicationDirection dir, int level) | Dune::UGGrid< dim > | |
| communicate(DataHandle &data, InterfaceType iftype, CommunicationDirection dir, int level) const | Dune::UGGrid< dim > | [inline] |
| Dune::GridDefaultImplementation::communicate(CommDataHandleIF< DataHandleImp, DataTypeImp > &data, InterfaceType iftype, CommunicationDirection dir, int level) const | Dune::GridDefaultImplementation< dim, dimworld, ct, GridFamily > | [inline] |
| Dune::GridDefaultImplementation::communicate(CommDataHandleIF< DataHandleImp, DataTypeImp > &data, InterfaceType iftype, CommunicationDirection dir) const | Dune::GridDefaultImplementation< dim, dimworld, ct, GridFamily > | [inline] |
| COPY enum value | Dune::UGGrid< dim > | |
| createBegin() | Dune::UGGrid< dim > | |
| createEnd() | Dune::UGGrid< dim > | |
| createLGMGrid(const std::string &name) | Dune::UGGrid< dim > | |
| ctype typedef | Dune::UGGrid< dim > | |
| dimension enum value | Dune::Grid< dim, dimworld, ct, GridFamily > | |
| dimensionworld enum value | Dune::Grid< dim, dimworld, ct, GridFamily > | |
| getBoundaryPosition(const typename Traits::LevelIntersectionIterator &iIt, const FieldVector< ctype, dim-1 > &localPos) const | Dune::UGGrid< dim > | |
| getChildrenOfSubface(typename Traits::template Codim< 0 >::EntityPointer &e, int elementSide, int maxl, std::vector< typename Traits::template Codim< 0 >::EntityPointer > &childElements, std::vector< unsigned char > &childElementSides) const | Dune::UGGrid< dim > | |
| getMark(const typename Traits::template Codim< 0 >::EntityPointer &e) const | Dune::UGGrid< dim > | |
| getMark(const typename Traits::template Codim< 0 >::Entity &e) const | Dune::UGGrid< dim > | |
| Dune::Grid::getMark(const typename Codim< 0 >::EntityPointer &e) const | Dune::Grid< dim, dimworld, ct, GridFamily > | [inline] |
| Dune::Grid::getMark(const typename Codim< 0 >::Entity &e) const | Dune::Grid< dim, dimworld, ct, GridFamily > | [inline] |
| getRealImplementation(InterfaceType &i) | Dune::GridDefaultImplementation< dim, dimworld, ct, GridFamily > | [inline, protected, static] |
| ghostSize(int codim) const | Dune::UGGrid< dim > | [inline] |
| ghostSize(int level, int codim) const | Dune::UGGrid< dim > | [inline] |
| globalIdSet() const | Dune::UGGrid< dim > | [inline] |
| globalRefine(int n) | Dune::UGGrid< dim > | |
| GREEN enum value | Dune::UGGrid< dim > | |
| GridFamily typedef | Dune::UGGrid< dim > | |
| insertBoundarySegment(const std::vector< unsigned int > vertices, const BoundarySegment< dim > *boundarySegment) | Dune::UGGrid< dim > | |
| insertElement(GeometryType type, const std::vector< unsigned int > &vertices) | Dune::UGGrid< dim > | |
| insertVertex(const FieldVector< double, dim > &pos) | Dune::UGGrid< dim > | |
| lbegin(int level) const | Dune::UGGrid< dim > | |
| lbegin(int level) const | Dune::UGGrid< dim > | |
| leafbegin() const | Dune::UGGrid< dim > | [inline] |
| leafbegin() const | Dune::UGGrid< dim > | [inline] |
| leafend() const | Dune::UGGrid< dim > | [inline] |
| leafend() const | Dune::UGGrid< dim > | [inline] |
| leafIndexSet() const | Dune::UGGrid< dim > | [inline] |
| leafView() const | Dune::GridDefaultImplementation< dim, dimworld, ct, GridFamily > | [inline] |
| leafView() const | Dune::GridDefaultImplementation< dim, dimworld, ct, GridFamily > | [inline] |
| lend(int level) const | Dune::UGGrid< dim > | |
| lend(int level) const | Dune::UGGrid< dim > | |
| LevelGridView typedef | Dune::Grid< dim, dimworld, ct, GridFamily > | |
| levelIndexSet(int level) const | Dune::UGGrid< dim > | [inline] |
| levelView(int level) const | Dune::GridDefaultImplementation< dim, dimworld, ct, GridFamily > | [inline] |
| levelView(int level) const | Dune::GridDefaultImplementation< dim, dimworld, ct, GridFamily > | [inline] |
| loadBalance(int strategy, int minlevel, int depth, int maxlevel, int minelement) | Dune::UGGrid< dim > | |
| Dune::GridDefaultImplementation::loadBalance() | Dune::GridDefaultImplementation< dim, dimworld, ct, GridFamily > | [inline] |
| Dune::GridDefaultImplementation::loadBalance(DataHandle &data) | Dune::GridDefaultImplementation< dim, dimworld, ct, GridFamily > | [inline] |
| LOCAL enum value | Dune::UGGrid< dim > | |
| localIdSet() const | Dune::UGGrid< dim > | [inline] |
| mark(int refCount, const typename Traits::template Codim< 0 >::EntityPointer &e) | Dune::UGGrid< dim > | |
| mark(int refCount, const typename Traits::template Codim< 0 >::Entity &e) | Dune::UGGrid< dim > | |
| mark(const typename Traits::template Codim< 0 >::EntityPointer &e, typename UG_NS< dim >::RefinementRule rule, int side=0) | Dune::UGGrid< dim > | |
| mark(const typename Traits::template Codim< 0 >::Entity &e, typename UG_NS< dim >::RefinementRule rule, int side=0) | Dune::UGGrid< dim > | |
| Dune::Grid::mark(int refCount, const typename Codim< 0 >::EntityPointer &e) | Dune::Grid< dim, dimworld, ct, GridFamily > | [inline] |
| Dune::Grid::mark(int refCount, const typename Codim< 0 >::Entity &e) | Dune::Grid< dim, dimworld, ct, GridFamily > | [inline] |
| maxLevel() const | Dune::UGGrid< dim > | |
| name() const | Dune::UGGrid< dim > | [inline] |
| NONE enum value | Dune::UGGrid< dim > | |
| overlapSize(int codim) const | Dune::UGGrid< dim > | [inline] |
| overlapSize(int level, int codim) const | Dune::UGGrid< dim > | [inline] |
| postAdapt() | Dune::UGGrid< dim > | |
| preAdapt() | Dune::UGGrid< dim > | |
| RefinementType enum name | Dune::UGGrid< dim > | |
| setClosureType(ClosureType type) | Dune::UGGrid< dim > | [inline] |
| setPosition(typename Traits::template Codim< dim >::EntityPointer &e, const FieldVector< double, dim > &pos) | Dune::UGGrid< dim > | |
| setRefinementType(RefinementType type) | Dune::UGGrid< dim > | [inline] |
| size(int level, int codim) const | Dune::UGGrid< dim > | |
| size(int codim) const | Dune::UGGrid< dim > | [inline] |
| size(int level, GeometryType type) const | Dune::UGGrid< dim > | [inline] |
| size(GeometryType type) const | Dune::UGGrid< dim > | [inline] |
| Traits typedef | Dune::UGGrid< dim > | |
| UGGrid(unsigned int heapSize=500) | Dune::UGGrid< dim > | |
| ~UGGrid() | Dune::UGGrid< dim > | |